mcN = "letter"; alphaInc = (0 - 100) / increments; scaleInc = (scale - 100) / increments; aLetters = new Array(); for (i = 0; i< numChar; i++) { aLetters[i+0] = i; var letter = this[mcN +i]; letter._visible = true; letter.init = letterInit; letter.doEffect = effect; letter.number = i; } function letterInit() { if (this.timerStarted == 1) { } else { this.timerStarted = 0; } this._visible = true; this.step = 0; this.increments = this._parent.increments; this._alpha = 100; this.alphaInc = this._parent.alphaInc; this.scaleInc = this._parent.scaleInc; this.scale = 100; this.angle1 = 720 * Math.random() - 360; this.angle2 = 720 * Math.random() - 360; this.angle1Inc = (this.angle1 - 0) / this.increments; this.angle2Inc = (this.angle2 - 0) / this.increments; this.angle1 = 0; this.angle2 = 0; // inner movie clip this.letter._rotation = -45; this._rotation = 45; this._xscale = 100; this._yscale = 100; } function effect() { if (this.timerStarted == 0) { this.start = getTimer(); this.timerStarted = 1; this.gotoAndPlay(3); } else { if (getTimer() > (this.start + this._parent.startDelay)) { this._alpha += this.alphaInc; this.scale += this.scaleInc; this.angle1 += this.angle1Inc; this.angle2 += this.angle2Inc; this._rotation = (this.angle1 + this.angle2) * .5 + 45; radian = 3.1416 / 180; angle1Rad = this.angle1 * radian; angle2Rad = this.angle2 * radian; sin45 = Math.sin(45 * radian); sinAngles = Math.sin(((this.angle1 + this.angle2) * .5 + 45) * radian); if (sinAngles == 0) sinAngles = 1; this._xscale = this.scale * (Math.cos(angle1Rad) + Math.sin(angle2Rad)) * sin45 / sinAngles; this._yscale = this.scale * (Math.sin(angle1Rad) + Math.cos(angle2Rad)) * sin45 / sinAngles; this.step += 1; if (this.step >= this.increments) { this.gotoAndStop("end"); this._xscale = 100; this._yscale = 100; this._rotation = 45; this._alpha = 100; this._visible = false; this.timerStarted = 0; } } else { this.gotoAndPlay(3); } } } function shuffle() { return Math.floor(Math.random() * 3) -1; } if (random == 1) { aLetters.sort(shuffle); } if (reverse == 1) { aLetters.reverse(); }